What began as childhood gaming sessions in Kokrajhar, Assam, has evolved into a mission
to build infrastructure that could reshape independent game development across
India — and the two friends behind it are only getting started.
In the quiet
town of Kokrajhar, Assam, two childhood friends spent their early years doing
what many children do — playing games, exploring technology, and dreaming about
what they might build one day. For Jigmi Brahma and Prasanta Ray, those early
gaming sessions were not just entertainment. They were the beginning of a
journey that would lead them to build something far bigger than themselves: a
gaming infrastructure platform designed to help independent developers across India find their
audience.
The journey began
years before Fathm Private Limited was registered in
2026. Brahma, now 16, started building his first gaming platform — Pixly — at
age 11. It was an ambitious project for someone so young, and it taught him
something that would shape his approach to entrepreneurship: building in
isolation is risky, and feedback is essential.
"I spent so
much time building things and had no idea if anyone would ever play them,"
Brahma said. "That feeling of building in the dark — that's what drove me to create something different."
Ray, now 18, was on
a parallel path. He had been working with servers, networks, and infrastructure
since his early teens, building multiplayer gaming systems like PG Servers and
PG SMP — platforms that gave him hands-on experience in managing the kind of
scalable infrastructure that most engineers don't encounter until well into
their careers. By the time he founded CodelithLabs, an open-source software
organization, in 2025, Ray had already accumulated over seven years of
technical experience.
The two friends had
known each other since childhood, but it was their shared passion for gaming
and technology that brought them together as co-founders. They recognized a
problem that had frustrated both of them: independent game developers in India
lacked the tools and feedback needed to validate their concepts before
committing to full-scale production.
That recognition became the foundation of Fathm. The platform they built offers
independent game developers a structured pathway from concept validation
to publication, using game jams and
player feedback sessions to help developers understand what players actually
want before they invest significant
resources in building. It is, in essence, a validation engine — one that gives
developers a clear signal about whether their ideas are worth pursuing.
"We
grew up playing games and building things," Brahma said. "And we
realized that the hardest part of being a developer isn't building — it's
knowing whether anyone actually wants what you're building. That's what Fathm
solves."
The decision to
build Fathm from Kokrajhar was deliberate. The founders wanted to prove that
technology companies could be built from Northeast India without relocating to
traditional startup hubs like Bangalore or Mumbai. Their geography, they
believe, is not a disadvantage but a differentiator — evidence that talent and
ambition exist everywhere.
"People often assume you need to be in a big city to build something
meaningful," Ray said.
"We're
showing that's not true. You can build from anywhere. The internet makes it
possible, and the ambition makes it real."
For Ray, the
technical challenge of building Fathm has been matched by the significance of
where it is being built. His
expertise in Linux, cloud infrastructure, and DevOps has been essential in
creating a platform that is scalable, secure,
and capable of supporting developers across India.
The technical
infrastructure he has built is designed to grow with the platform — starting
small, but capable of handling increased demand as more developers discover
Fathm.
The founders'
journey from childhood friends playing games in Kokrajhar to co-founders of a
gaming infrastructure company is still in its early chapters. Fathm launched in
2026, and the platform is currently in its early stages, with development work
underway and a growing focus on outreach to the independent game development
community across India.
Yet, even in these early stages, the founders' vision is clear. They are building infrastructure that can support developers wherever they are — whether in Bangalore, Mumbai, or a smaller city like Kokrajhar. They are proving that founders from Northeast India can build companies that matter.
Further information about Fathm and its platform is available at fathm.net,
and updates on the company's progress can be followed on LinkedIn and X.
"We started playing games because we loved them," Brahma said. "And now we're building something that helps other people build the games they love. That's the full circle — from playing to building, and now helping others do the same."
Fathm
Private Limited is a gaming infrastructure company based in
Kokrajhar, Assam, founded in 2026 by Jigmi Brahma and Prasanta Ray. The
platform helps independent game developers validate their game concepts through
structured player feedback,
game jams, and publishing support.
For more information, visit fathm.net.
Follow Fathm on LinkedIn
and X for updates on their journey.
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